This units had not been released yet to Global. The most up-to-date version of this unit's skills can always be found on its "Translation article", which are the pages where all units of a race are on a single page (e.g Quintuple Ascendants). The skills on these "individual articles" will be un-edited version of this unit's release version, meaning Global players can expect these values and descriptions upon release.
Deals 6800% damage to 1 enemy, dealing 3x damage if a critical hit. Cries out loudly towards the sky, for 20 seconds increases the Melee damage of all allies by 100% and attack speed by 5%. [CD: 16.1s]
For 11 seconds, goes into stealth [Tier 2] and only attacks with normal attacks. Normal attacks during stealth will deal 3x damage. [CD: 30.2s]
God of the Dead
Normal attacks deal 15x damage, or 30x damage to boss-type monsters.
Ruler of the World
Upon entering the battlefield, Anubis gains immunity and invincibility [Tier 2] for 10s. Also, for all rogues in the party increase ATK by 150%, single-target damage by 141%, with a further 112% per rogue in the party.
Leader of the Afterlife
Increases PHY damage by 430%, DEX by 421%, melee damage by 527%. Also in Guild Adventure, for all rogues in the party increase boss damage by 390%, with a further 15% per enhancement level.
Pack of Jackals
Enemies receive 337% more melee damage. Also in Guild Adventure, increase self boss damage by 629%.
Head of the Jackals
During 'Dance of Death', normal attacks do not miss and all attacks are critical hits [Tier 2]. Also, increase ATK by 1652%. In Guild Adventure, all allies gain 130% Accuracy and 180 critical damage.
All rogues in the party increase DEX by 660%, increasing by 132% per party member. Also, Anubis restores HP equal to 88% of damage done. During 'Dance of Death', normal attacks stun for 1 second [Tier 2] except against bosses. Apart from this, enemies receive 353% more melee damage. In Guild Adventure, increase PHY damage by 798%, melee damage by 879%, and single-target damage by 994%.
Every 3rd normal attack, increase damage by 4800% and deals 2x damage to boss-type monsters. Also in Guild Adventure, DEX of all rogues in the party is increased by 930% and boss damage is increased by 1680%, further increasing DEX by 186% and boss damage by 336% per rogue in the party. Apart from this, increase normal attack damage by 865% of all rogues in the party, further increasing by 48% per Infinity Enhancement Level.
Infinity Skills (Lv. 1 values)
Character Skill (Lv. 1 values)
Version Tracker This unit received Buffs/Nerfs/Changes in
This unit did not receive any balance changes to its skills yet.
The MAX enhancement state, which is reached upon 11 enhancements, unlocks the MAX Passive skill. Further enhancing to ULT (MAX+8) unlocks the ULT Passive skill. Enhancing even further (ULT+5 or ARCH) unlocks the ARCH passive skill.
Enhancement costs are presented in the table below.