Drains 30% of an enemies health, restoring 60% of the health drained to allied units. This ability does not work on Boss-type enemies. [CD: 12.4s]
Abysmal Stigma (Ranged)
For 18.9 seconds, increase allied attack power by 534%, ATK SPD by 15%, skill damage by 764%, and recover 102% health per second. This damage effects can overlay up to 3 times. [CD: 17.8s]
For 19.4 seconds, a Soul is summoned to participate in the battlefield. All beneficial effects are applied to this soul and this soul acts independently from Blaze Eater. [CD: 32.4s]
When Blaze Eater's soul vanishes, the party's soul is ignited by the Blood Dragon. Increase allied units Melee damage by 174%, and when the flame is extinguished, allied units receive 20% attack speed for 24.2 seconds. Also, the Melee buff is increased by 5% per additional enhancement level.
While Exodus is summoned, recover all allied health by 3005%, increase PHY damage by 655%, and by 892%. This effect can overlap twice.
Increase Blaze Eater healing by 60% in The League.
Increase of allied units by 266%. Resurrects a party member who died when 'Soul Eater' was activated. The resurrected party member will be invulnerable for 7 seconds.
Summon a soul clone with 1000% Max HP, and 500% increase in Main Stats. If the Soul Clone receives 15% or more of its Max HP in damage, then only 15% is taken. Also, 'Soul Restorer' when summoned, the ally receives 24.4 seconds increased PHY damage by 163%, by 223%. This can overlay twice.
Eternal Blaze Eater
If the Soul Clones were to receive 15% or more of their Max HP in damage, they will only receive 15%. Also, when 'Soul Eater' is used, the number of friendly party members to be resurrected increases to two.
The True Eternal Soul
At the end of 'Soul Eater', regenerate 229% of the entire party's health for 24.2 seconds and a 320% Melee Damage buff, this effect can overlay up to 5 times. For each additional INFINITE enhancement, increase the Melee Damage by 38%.
Infinity Skills (Lv. 1 values)
Character Skill (Lv. 1 values)
Version Tracker This unit received Buffs/Nerfs/Changes in
This unit did not receive any balance changes to its skills yet.
The MAX enhancement state, which is reached upon 11 enhancements, unlocks the MAX Passive skill. Further enhancing to ULT (MAX+8) unlocks the ULT Passive skill. Enhancing even further (ULT+5 or ARCH) unlocks the ARCH passive skill.
Enhancement costs are presented in the table below.