This units had not been released yet to Global. The most up-to-date version of this unit's skills can always be found on its "Translation article", which are the pages where all units of a race are on a single page (e.g Quintuple Ascendants). The skills on these "individual articles" will be un-edited version of this unit's release version, meaning Global players can expect these values and descriptions upon release.
Inflicts 8946% damage to an enemy with the lowest HP, then stuns them for 10 seconds. Additionally, except against Boss-type enemies, applies the enemy with the "Hand of Death" (Tier 2), ignoring immunity and evasion. [CD: 7.2s]
All enemies, except boss-type enemies, have their Evasion ignored, dealt 471% damage, and cannot receive heals for 10 seconds (Tier 2). If they die during this 10 seconds, they cannot be resurrected. [CD: 11.3s]
Reduces all beneficial effects by 2 levels, dealing 4550% damage. Also, allied units remove all tier 2 harmful effects and increases Skill damage by 128% and Single-target damage by 135% for 12.7 seconds (Tier 2) [CD: 23.7s]
Hand of Death
Applies the 'Hand of Death' to an enemy, silencing the enemy for 10 seconds (Tier 2) and forcing the enemy to taunt the ally team. Increase allied attack speed by 188% for 10 seconds (Tier 2). Except for those who have revived themselves, Osiris ignores second phase immunity and evasion, and gives the hand of death to any enemy who revived without his permission. 'Hand of Death' cannot be applied to boss-type enemies.
Miracle of the Dead
Reduces allied received Normal attack damage by 145%, AoE damage received by 150% and all enemies receiving damage by 75%.
Osiris, himself, reduces received damage by 100% and is immune to death (Tier 2).
Gift of Death
When allies on the battlefield are killed, Osiris receives all direct attacks from enemies for 15.6s. Apart from this, all allied unit PHY damage is increased by 815% and Melee damage is increased by 746%. [CD: 15.6s]
Promise of Resurrection
Except for Boss-type enemies, enemies who have revived without his permission have their Evasion completely ignored, removes all phase 2 beneficial effects, and are dealt 50% of their Max HP. Also, they cannot use skills for 15 seconds, and receive 565% damage from PHY damage (Tier 2). This effect is applied through neglecting the Immunity and Avoidance of Phase 2 states. Separately, except for Boss-types, increase the PHY damage enemies receive by 498%.
Version Tracker This unit received Buffs/Nerfs/Changes in
This unit did not receive any balance changes to its skills yet.
The MAX enhancement state, which is reached upon 11 enhancements, unlocks the MAX Passive skill. Further enhancing to ULT (MAX+8) unlocks the ULT Passive skill. Enhancing even further (ULT+5 or ARCH) unlocks the ARCH passive skill.
Enhancement costs are presented in the table below.