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|normaleffect = Damages all enemies, or restores health to all allies. |
|normaleffect = Damages all enemies, or restores health to all allies. |
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<!-- a1 --> |
<!-- a1 --> |
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− | |activeskill1 = |
+ | |activeskill1 = Relieve Pain |
|flavora1 = |
|flavora1 = |
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⚫ | |||
− | |aEffect1 = Recovers 1550% HP of all allies, and a 2nd-phase 720% HP recovery buff is granted for 7.4 sec. All allies become immune to debuffs for 7.4 sec (Cooldown: 14.5 sec). |
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<!-- a2 --> |
<!-- a2 --> |
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− | |activeskill2 = |
+ | |activeskill2 = C.P.R. |
|flavora2 = |
|flavora2 = |
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+ | |aEffect2 = TBA |
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− | |aEffect2 = Revives 1 ally and increases the received ally's ATK by 218% for 9 sec. The revived ally becomes 2nd-phase invulnerable while the skill is in effect (Cooldown: 32 sec). |
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<!-- a3 --> |
<!-- a3 --> |
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− | |activeskill3 = |
+ | |activeskill3 = Restructure |
|flavora3 = |
|flavora3 = |
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− | |aEffect3 = |
+ | |aEffect3 = TBA |
<!-- p1 --> |
<!-- p1 --> |
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− | |passive1 = Self- |
+ | |passive1 = Self-Resuscitation |
|flavorp1 = |
|flavorp1 = |
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+ | |pEffect1 = TBA |
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− | |pEffect1 = 12 sec after Vuinetta's death, she is revived with full HP. All active skill cooldowns are reset once revived, and 2nd-phase invulnerability is granted for 7.2 sec. |
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<!-- p2 --> |
<!-- p2 --> |
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|passive2 = Vaccination |
|passive2 = Vaccination |
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|flavorp2 = |
|flavorp2 = |
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− | |pEffect2 = |
+ | |pEffect2 = TBA |
<!-- p3 --> |
<!-- p3 --> |
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− | |passive3 = |
+ | |passive3 = Human Strengthening Technique |
|flavorp3 = |
|flavorp3 = |
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+ | |pEffect3 = TBA |
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− | |pEffect3 = Increases Melee ATK by 202% and {{si|Buff sta up|}}STA by 88% for all party members. Additionally, when the enhance level is increased, Melee ATK increases by 6% and {{si|Buff sta up|}}STA increases by 3% per level for all party members. |
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<!-- MAX --> |
<!-- MAX --> |
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− | |passive4 = Enhanced Human |
+ | |passive4 = Enhanced Human Ringer |
|flavorp4 = |
|flavorp4 = |
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+ | |pEffect4 = TBA |
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− | |pEffect4 = Upon using the All Better Now skill, removes all normal (1st-phase) debuffs on all allies, increases ATK Speed by 60% and causes all attacks to hit. Upon using the CPR skill, increases ATK of 1 ally by 154%. Upon using the Body Modification skill, increases the {{Physical}} ATK by 233% and {{si|Buff sta up|}}STA by 252% for all allies. The Body Modification buff effect stacks up to 3 times. |
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<!-- ULT --> |
<!-- ULT --> |
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− | |passive5 = Body |
+ | |passive5 = Human Body Limitations |
|flavorp5 = |
|flavorp5 = |
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+ | |pEffect5 = TBA |
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− | |pEffect5 = Upon using the All Better Now skill, increases the duration of all debuffs on enemies by 20% for 7.4 sec (2nd-phase). Upon using the Body Modification skill, decreases enemy ATK Speed by 25%, enemy {{Piercing}} damage by 85% and increases damage enemies receive by 65%. Having an enemy remove a buff from you removes buffs from all enemies at a set chance, increases ATK by 312% for all allies for 47 sec and increases Ranged ATK and AoE ATK by 4027% for all allies when battling Atum. This is a 2nd-phase skill and cannot be removed with normal (1st-phase) purification skills. Stacks up to 5 times. Stacks up to 10 times when battling Atum (Cooldown: 6.7 sec). |
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<!-- ARCH--> |
<!-- ARCH--> |
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− | |passive6 = |
+ | |passive6 = Giant Beast Ringer |
|flavorp6 = |
|flavorp6 = |
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+ | |pEffect6 = TBA |
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− | |pEffect6 = Increases enemy-received {{Physical}} damage by 85% for all enemies. Increases enemy-received {{Physical}} damage by an additional 2975% for all enemies when battling Atum. Upon using the Body Modification skill, increases additional {{si|Buff boss damage|}}Boss damage by 660%, Normal ATK by 612%, and {{Piercing}} damage by 558% for all allies. Upon using the Body Modification skill, increases the effects by 7 times and increases AoE ATK by an additional 3906% for 45.4 sec when battling Atum. Stacks up to 10 times when battling Atum. |
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<!-- INFINITE --> |
<!-- INFINITE --> |
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− | |passive7 = |
+ | |passive7 = |
|flavorp7 = |
|flavorp7 = |
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+ | |pEffect7 = TBA |
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− | |pEffect7 = Increases Vuinetta's healing by 14% and {{si|Buff sta up|}}STA by 80%. Enhances the effects of the Body Fortification skill to increase Melee ATK by 210% and {{si|Buff sta up|}}STA by 120% for all allies. Each INFINITY enhance increases {{si|Buff sta up|}}STA by 36% for all allies. Increases Ranged ATK, AoE ATK, and Normal ATK by 6540% for all allies when battling Atum. |
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+ | <!-- Skill Details --><!-- leave empty for none--> |
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− | <!-- Infinity Skill1 --> |
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− | + | |normaleffect_ex = |
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− | + | |aEffect1_ex = |
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− | + | |aEffect2_ex = |
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+ | |aEffect3_ex = |
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− | <!-- Infinity Skill2 --> |
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− | + | |pEffect1_ex = |
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− | + | |pEffect2_ex = |
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− | + | |pEffect3_ex = |
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+ | |pEffect4_ex = |
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− | <!-- Infinity Skill3 --> |
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− | + | |pEffect5_ex = |
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− | + | |pEffect6_ex = |
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+ | <!-- Video link is automatically retrieved if named correctly --> |
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− | |infEffect3 = Increase party additional {{si|Buff boss damage|}}Boss damage by 1080% in Atum. |
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+ | <!-- Change Tracker --><!-- leave empty for none--> |
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− | <!-- Charater Skill --> |
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+ | |buffs1= |
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⚫ | |||
+ | <!-- Trivia --><!-- leave empty for none--> |
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− | |charEffect = Increases Heal by 128%. |
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+ | |pt1 = |
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− | <!-- Gaia Weapon --> |
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− | |Gaiaweaponname = Enhanced Ampoule |
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− | <!-- Gaia Weapon "active" stats --> |
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− | |GaiaweaponC = 112% {{Physical}} Impact |
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− | |GaiaweaponB = 112% {{Physical}} Impact (Allies - Atum) |
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− | <!-- Gaia Weapon Passive (color code each part to match the grade color : purple, orange, red, black and bold black)--> |
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− | |GaiaweaponPassive = |
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}} |
}} |