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Chaser Tracy
Skill Name Transcended Version Overlord Version Majesty Version
Normal Attacks Increases DEX for self. No Change No Change
Hunter's Mark (PHY/Ranged) (Active 1) Inflicts 1567% damage to one enemy and inflicts the target with the "Hunter's Token" debuff for 5.8 seconds. The mark causes the enemy to constantly take critical hits. The mark is immune to dispel but can only be inflicted upon one enemy at a time. [CD: 11.1 sec] Inflicts 3567% damage to one enemy and inflicts the target with the "Hunter's Token" debuff for 5.8 seconds. The mark causes the enemy to constantly take critical hits. The mark is immune to dispel but can only be inflicted upon one enemy at a time. [CD: 11.1 sec] Inflicts 7567% damage to one enemy and inflicts the target with the "Hunter's Token" debuff for 5.8 seconds. The mark causes the enemy to constantly take critical hits. The mark is immune to dispel but can only be inflicted upon one enemy at a time. [CD: 11.1 sec]
Explosive Mines (PHY/Melee) (Active 2) Sets one "Snare Trap" on allied members/on the side of the allies. The trap explode when allies are hit with Melee damage and inflicts 2005% damage, as well as blows them out of the battlefield with 100% chance for 3 seconds (Read Notes). [CD: 15.7 sec] Sets one "Snare Trap" on allied members/on the side of the allies. The trap explode when allies are hit with Melee damage and inflicts 4000% damage, as well as blows them out of the battlefield with 100% chance for 3 seconds (Read Notes). [CD: 15.7 sec] Sets one "Snare Trap" on allied members/on the side of the allies. The trap explode when allies are hit with Melee damage and inflicts 8005% damage, as well as blows them out of the battlefield with 100% chance for 3 seconds (Read Notes). [CD: 15.7 sec]
Forest Sniper (PHY/Ranged) (Active 3) Allows Chaser Tracy to continue attacks on enemies that have been blown away by traps. She attacks the blown enemies 4 times with a speed of 0.5 second per attack, inflicting 691% damage and ignoring 20% DEF. During her attacks on those, she gains full immunity and cannot be damaged by enemies. Interrupts the attacks immediately upon the target's death. Boss-Type enemies will receive 5x more damage from this attack. [CD: 9.7 sec] Allows Chaser Tracy to continue attacks on enemies that have been blown away by traps. She attacks the blown enemies 4 times with a speed of 0.5 second per attack, inflicting 1890% damage and ignoring 20% DEF. During her attacks on those, she gains full immunity and cannot be damaged by enemies. Interrupts the attacks immediately upon the target's death. Boss-Type enemies will receive 5x more damage from this attack. [CD: 9.7 sec] Allows Chaser Tracy to continue attacks on enemies that have been blown away by traps. She attacks the blown enemies 4 times with a speed of 0.5 second per attack, inflicting 6970% damage and ignoring 20% DEF. During her attacks on those, she gains full immunity and cannot be damaged by enemies. Interrupts the attacks immediately upon the target's death. Boss-Type enemies will receive 5x more damage from this attack. [CD: 9.7 sec]
Ursa's Nuclear Punch (PHY/Melee) (Passive 1) When Chaser Tracy is attacked by Melee damage, Ursa has a chance to inflict 1617% damage to the attacker (or "to one attacker"). Also, will then remove all buffs and knock the enemy up into the air for 3 seconds. [CD: 6.5 sec] No Change When Chaser Tracy is attacked by Melee damage, Ursa has a chance to inflict 12610% damage to the attacker (or "to one attacker"). Also, will then remove all buffs and knock the enemy up into the air for 3 seconds. [CD: 6.5 sec]
Blessings of Nature (Passive 2) Increases entire allied party's DEX by 30%, and her attacks hit with 100% Accuracy and can hit enemies with stealth. No Change Increases entire allied party's DEX by 270%, and her attacks hit with 100% Accuracy and can hit enemies with stealth.
Protector of the Forest (Passive 3) N/A Increase Chaser Tracy's physical damage by 70% and STA by 20%. Increase Chaser Tracy's physical damage by 420% and STA by 80%. Template:Also, increase Chaser Tracy's physical damage by 15% per enhancement level.
Delightful Prank (MAX) Sets up 3 "Snare Traps" upon casting, and doubles each trap's damage. Sets up 3 "Snare Traps" upon casting, and doubles each trap's damage. Also, increases Chaser Tracy's single target damage by 70%. Sets up 3 "Snare Traps" upon casting, and doubles each trap's damage. Also, increases Chaser Tracy's single target damage by 480%.
Hawk Eyes (Ultimate) Increases Ranged damage received by the enemies marked with the "Hunter's Token" by 45%. Also increases party's Ranged damage by 20%. Increases Ranged damage received by the enemies marked with the "Hunter's Token" by 70%. Also increases party's Ranged damage by 80%. Increases Ranged damage received by the enemies marked with the "Hunter's Token" by 278%. Also increases party's Ranged damage by 145%.
Explode! (ARCH) Enemies hit by "Traps" have all their buffs removed. Now ignores the enemies' Immunity and increases the chance of Traps being attacked. Traps are directly applied to Boss-Type Units and increases their exploding damage by 3x. Enemies hit by "Traps" have all their buffs removed. Now ignores the enemies' Immunity and increases the chance of Traps being attacked. Traps are directly applied to Boss-Type Units and increases their exploding damage by 3x. Also, increase Chaser Tracy's physical damage by 120%. Enemies hit by "Traps" have all their buffs removed. Now ignores the enemies' Immunity and increases the chance of Traps being attacked. Traps are directly applied to Boss-Type Units and increases their exploding damage by 5x. Also, increase Chaser Tracy's physical damage by 470%.
A Sniper's Pride (INFINITY) N/A N/A Increases the party's ATK by 245% and DEX by 24%. Increases Chaser Tracy's single attack damage by 170%, raged damage by 140%, and STA by 90%. Also, increase Chaser Tracy's ranged damage by 29% and STA by 15% per Infinity enhancement.
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