FANDOM


Wiki-wordmark Please bear with us as we update all information. Also, be aware some values/names/etc may change before this is considered "Final".

The Official patch notes can be found: [Part 1][Part 2][Part 3]


Chapter 7: At the End of the Universe

KR Chapter 7 Universe End

There are a number of towers on the New World planet that seem to have penetrated the universe. Many of the towers called "Towers of Gaia" are damaged and it's nearly impossible to decipher their true meaning - one of them contains the power of "El Gaia", the first guardian.

The name of this tower is the "Garden of Gaia"

The will of "El Gaia" answers the question of truth. To find this answer, you need to climb to the top of Gaia's Tower.

One of the mighty warriors who won the war against Khrun(?), the last ancient Chalcolithic(?), was able to reach the Garden of Gaia.

That mighty man eventually sought truth from Gaia. He screamed for the truth of fate, but to "Infu(?)" the king of absolution, the Sun God, killed him.

This man's name was "Osiris, the Judge of Death".


Infu's Mosque, "Kair"

Mosque Kair

The resurrected dragon, "Krun" who is currently possessing the body of the Red King successor, Locke and the darkness that eclipses all light, even the sun, "Atum". Now the war of light and darkness at the end of the universe has begun.

To counter this darkness, under the name of the goddess of light, El Gaia. As the vanguard of the Seventy-Five Minutes of the Galactic Special Division, the order charged with defending the universe, Hayden's Wings, along with the greatest Knight of the Odyssey, has become the Odyssey Alliance. They gather in the Garden of Gaia, and show of their magnificent strength against the Legions of Narak(?).

And with them, they bring light. This is the Ennead, the executors of Infu; the most powerful Odyssey.

Defenders of Kair

Defenders of Kair

The power of darkness will not tolerate the encroachment of the light. They are threatening by the power of Infu's true power, total darkness.

Protectors of Kair(?), though they are threatened themselves, they were originally created to preserve the eternal light of the Sun. Under the name of light, we will never tolerate the darkness coming.

Achieve Level 150

With the update, Main Characters and Allied units are now able to achieve level 150!

First Impact Allies

Krun, the Ragnarok


Osiris, The Armor of Darkness


Clay Esser, the Dark Lady


Helios, the Titan's Execution Sword


Brightspark, El Gaia


Infinity: First Impact

First Impact Enhancement
Making First Impact
First Impact Infinity Passives Example
First Impact Resource Cost

Allies who have achieved Infinity +10 enhancement, can further push through and achieve and even stronger level of power as 'F' Grade "First Impact" enhanced allies.

Allies who breakthrough and achieve "First Impact" retain their original characteristics, but achieve a new tier of power. (i.e. Mages stay Mages, Archers stay Archers, etc)

Allies who have achieved "First Impact" should be still considered as a type of Infinity ally. They have the same Infinity passive system (INF+1, INF+2, etc) and you can allocate points into certain passives upon reaching each additional Enhancement (game doesn't note anything about "Max", it just goes by enhance numbers at the moment).

As with Infinity allies, reaching certain enhancement numbers (+1, +4, +7?) will unlock additional special passives.

First Impact allies start with 3 Active Powers and 3 Passive Powers (unsure if this will be expanded...but probably)

A First Impact Ally cannot be on the same team as their Trans/OL/Majesty version(s).

To enhance First Impact allies, you will still need that Allies Infinity Card(s). F+0 to F+1 seems to require 504 Million Gold, 8430 Trans. Essence, 180 Class Souls, and 4 Infinity Cards of that ally.

Future First Impact allies will be released as time goes on (No Schedule as of yet).



Weapons of Gaia

Weapon of Gaia

El Gaia's weapons are a new 'Slow Growth' system that allows allied units to be even stronger by granting them a "Destructive" power. These effects, based on Rank, are available in all content, grant extra power in specialized content (at higher ranks), and unlock a new passive boost at the highest tiers.

  • Obtained from Infinity Summons (Not Free ones)
Gaia Weapon Overview
  • Gaia weapons can only be enhanced on Majesty or Higher Allies
  • At later ranks, you will need more Gaia weapon parts (depending on Rank) and will need Gold and Trans. Essence.
  • Each time you rank up the Gaia weapon, you will increase all the abilities of that weapon.



  • Basic power unlocks at C Rank
  • Game Mode Specific Power unlocks at B Rank
  • Destructive Passive unlocks at S Rank


Guild Content

Weekly World Bosses

Guild WB Official
Guild Weekly World Boss Stats
Name Party Weakness Recommended Allies
Odin 1 MC + 9 Allies Single Target PHY Damage Windlune, Tracy, Selene, Ravengale, Storm Bear, Blazeater
Krun 1 MC + 9 Allies AoE MG Damage Shizu, Turq, Ranran, Meren, Tethys, Chen
Atum 1 MC + 9 Allies AoE PHY Damage Ion, Hyperion, Llywelyn, El Gravis, Momo, Vuinetta
Gungnir 2 MC + 14 Allies Single-Target (Buffs get Removed) Francis, Isillian, Mikaela, Shadow Howl, Dione, Hearts Helsing, Erchen, Mercedes

Atum-Specific Allies

Special Note: Only focusing on what was added to their powers/passives for Guild WB Content here. Assume the rest of the powers mentions are the same they were beforehand.

Ion

Ion Description
Hollum Bike Charge (P2) Grants 4 "Hollum Bike" stacks every time she hits an enemy. Upon 40% "Hollum Bike" stacks, normal attacks and "Steam Punk" will inflict 2x their damage and inflict splash damage. "Plasma Emission"'s damage is also 2x. During Aktum WB, when Ion's steam is over 40% charged, splash damage from 'Steampunk (A1)' is 50% stronger.
Blue Flash (P3) Increase Ion's Buff boss damage boss damage by 570, and increase Ion's attack power by 980% during Guild Occupation and Aktum WB. Additionally during Aktum WB, each time Ion deals damage with 'Hollum Bike Overload' increase Ion's Buff boss damage boss damage by 260% for 13.4s, stacking up to 10 times.
Power of Ancient Civ. (ARCH) Increase Ion's ranged and single-target damage by 257%. 'Hollum Bike Overload' now deals 3x damage to Buff boss damage boss type enemies, or 4x damage during Aktum WB. 'Steampunk' adds 12x damage to Buff boss damage boss type enemies and deals 12x splash damage to nearby Buff boss damage boss-type enemies. AoE damage is increased by 257% and 'Hollum Bike Overload' deals 2x damage to Buff boss damage boss-type enemies. During Aktum WB, splash damage does 50% more damage.
Shockwave (INF) When using 'Steampunk', regardless of the amount of hollum bike steam, inflict an additional 5x damage to Buff boss damage boss-type enemies. If there is more than 1 Buff boss damage boss-type enemies, then the damage is done as splash damage, and during Aktum WB, splash damage does 50% more damage. Increase self PHY damage by 310% and Attack power in Guild Occupation by 380% and during Aktum WB, increase the party's physical damage by 422%, by 372%, ranged damage by 318%, dex by 556%, boss damage by 643%, and ATK by 427% [Tier 2], stacking up to 10 times. Also, further increase self PHY Attack power by 42% and Guild Occupation Attack power by 68% per additional INF enhancement.
Hyperion Description
Seize Opportunity (ARCH) Increase the party's Buff boss damage boss damage by 324% and Buff dex DEX by 214%. During battle against AKtum WB, increases the party's AoE damage by 642% and PHY damage by 642%. Using 'Catastrophe' will deal 3x damage to Buff boss damage boss-type enemies and guarantees a critical hit. Each time 'Carnage' is used during Hydra and Aktum WB, increase Hyperion's AoE damage by 98% and Buff boss damage boss damage by 82%, stacking up to 10 times. During Aktum WB, each time 'Solar Flame' is used, increase the party's AoE damage by 98% and Buff boss damage boss damage by 82%, and Hyperion's AoE damage by 480% and Buff boss damage boss damage by 410%, everything stacking up to 10 times.
Runaway of Anger (INF) Increase the party's AoE damage by 370% and PHY damage by 433%, further increasing Hyperion's AoE damage by 85% per INFINITY Enhancement. During battle against Aktum WB, additionally increase the party's AoE damage by 370% and PHY damage by 433%, further increasing Hyperion's AoE damage by 85% per INFINITY Enhancement. 'Catastrophe' deals 2x damage to Buff boss damage boss-type enemies and guarantees a critical hit. Each time 'Carnage' is used during Hydra and Aktum WB, increase the party's Buff dex DEX by 76% and PHY damage by 62%, stacking up to 10 times. During Aktum WB, each time 'Solar Flare' is used, increase the party's Buff dex DEX by 152% and PHY damage by 124%, and Hyperion's Buff dex DEX by 760% and PHY damage by 620% and skill damage by 620% [Tier 2], everything stacking up to 10 times.
Llywelyn Description
Spot Weakness (ARCH) Grants 3980% Buff boss damage boss damage to 'Absolute Piercing Bullets' and 1020% Buff boss damage boss damage to 'Hell Shot Bullets', or during Aktum WB instead grants 35820% Buff boss damage boss damage to 'Absolute Piercing Bullets' and 25740% Buff boss damage boss damage to 'Hell Shot Bullets'. Additionally, increase Llywelyn's normal attack damage by 570% and Buff dex DEX by 216, and during Aktum WB increase normal attack damage and Buff dex DEX by 3x. Separately, each time 'Eternal Flame (A3)' is used increase the party's AoE damage by 118% and Buff boss damage boss damage by 134% [Tier 2], stacking up to 8 times}}.
Using Sights (INF) Increase Llywelyn's ATK SPD by 16%, ATK by 480%, and Buff boss damage boss damage by 270%, and during Aktum WB increase these buffs by 5x. Also, increase normal attack damage by 86% per Infinity Enhancement, and during Aktum WB increase these buffs by 2x. Separately, each time 'Eternal Flame' is used against Hydra and Aktum WB, increase AoE damage by 218%, PHY damage by 241%, and Buff boss damage boss damage by 200% [Tier 2], stacking up to 10 times. Additionally, each time 'Eternal Flame' is used during Aktum WB, increase the party's Buff dex DEX by 109%, PHY damage by 120%, and Buff boss damage boss damage by 103% [Tier 2], stacking up to 10 times.
El Gravis Description
Call of the Blood Sword (A2) Removes one beneficial effect from the enemy and deals 4322% damage. For 24 seconds enemies hit will receive 220% more Ranged damage, 94% increase from PHY damage, have reduced Accuracy for 12 seconds (blind doesn't work on Boss-Types) and, increases the damage enemies receive by 31%, this effect is doubled while fighting Atum. This effect cannot be cancelled.
Call of the Emerald Sword (A3) Removes one beneficial effect from the enemy and deals 4218% damage. For 12 seconds, enemies will receive 30% of their attack power everytime they attack (doesn't work on Boss-Types). Also, increase allied PHY attack power by 632% and attack power by 75% during the duration. This effect cannot be cancelled. Separately, in the fight against Atum, increase allied unit PHY damage by 3160%, Attack power 925%, and AoE damage by 1708%

for 36 seconds and can be maintained for up to 3 overlaps.

The Polearm (Max) During Blood Island, increase Blood Pledge gauge by 25 for 12.4 seconds and increases Buff boss damage by 514%, overlapping up to two times. Also, the duration of 'Power of Blood' is increased to 12 seconds and all attacks have 100% accuracy during 'Power of Blood'. During Atum, increase allied unit PHY attack power by 20832%.
Crimson and Emerald (ULT) When attacking enemies affected by 'Call of the Blood Sword', reduce your enemies armor by 22% and increase their damage received by 96%. Also, enemies affected by 'Call of the Emerald Sword', now receive 50% of their attack power everytime they attack. During Atum, increase allied unit additional Buff boss damage Boss damage by 14508%.
Bloodlust (ARCH) When using, 'The Power of Blood', El Gravis becomes immortal, gaining 80% health. Also, increase El Gravis' damage by 40%, attack rate by 20%, and boss damage Buff boss damage by 132%. During Atum, increase allied unit Skill damage by 14508%.
Blood Piercer (INF) During, 'The Power of Blood', increase El Gravis' Piercing damage by 350%. Each additional INFINITE enhancement will increase Piercing damage by 84%. Separately, each time you summon a sword increase self PHY damage by 288% and Buff boss damage Boss damage by 392%, maintaining up to 8 overlays, this effect is doubled in the fight against Atum. During Atum, increase allied unit AoE attack power by 20916%.
Momo Description
Vuinetta Description

Gungnir-Specific Allies

Francis Description
Isillian Description
Mikaela Description
Shadow Howl Description
Dione Description
Hartz Helsing Description
Aerohen Description
Mercedes Description


Integrated Rankings

Guild Integrated Preview

Just like PvE and PvP content having an "Integrated" ranking system, now Guild Content will be receiving an "Integrated" ranking system.

Guild Game Modes:

  • Guild Siege
  • Guild Arc Buster War
  • Guild Adventure
  • Guild Weekly WB

Each member will individually add up to the Guild Score that is compared against other Guilds. After that, you will also have a score within your guild that will rank you on how much you are contributing for your guild.

  • Rank 1 Contributor in a Rank 1 Guild will earn 3,726 Rubies and 297 Guild Coins


New Account Upgrades

New Account Creation Rewards
Old New
5x Trans Draco - ARCH 5x Trans Draco - ARCH
2 Billion Gold 3 Billion Gold
N/A 5x Majesty Draco - ARCH
N/A ARCH SSS Gear (All Classes)

Level Up Rewards

Account Level Up Rewards
Old New
10 10x SSS Allies 10 50x Random Souls + 1,000 Trans. Essence
30 10x SSS Allies + 100 Million Gold 30 10x Choice SSS Gems + 500 Million Gold
50 1,000 Rubies + 100 Million Gold 50 100x Character Enhancement Potions + 100 Dragon Buster Parts
70 10x SSS (Class) Allies + 200 Million Gold 70 1,000 Class Runes + 500 Million Gold
90 2,000 Rubies + 200 Million Gold 90 1x Choice ARCH Overlord Ticket + 5,000 Trans. Essence
100 10x Choice Souls + 200 Million Gold 100 15,000 Rubies + 5x 5-Infinity Pulls
N/A N/A 150 1x Random IC + 1x Gaia Soul
  • Important to note, if you haven't hit these levels on your account before this change, you WILL get the post-change upgraded reward.

Continued Access Upgraded

Continued Access
Old New
3 Min 200 Shoes 3 Min 200 Shoes
10 Min 200 Tickets 10 Min 200 Tickets
20 Min 20 Million Gold 20 Min 50 Million Gold
30 Min 50x Trans. Ess 30 Min 200x Trans. Ess
40 Min 2x SS Allies 40 Min 1x Burning Capsule
60 Min 1x Burning Capsule 60 Min 10x Random Souls

200th Place Compensation

  • Nothing super special here, instead of rewards jumping from top 100 to top 300, there is now a top 200 section to help bridge the gap in rewards.


New/Returning User Upgrades



Content Rebalancing

  • As with all content when new allies/tiers are released, previous scores have been scrapped and the difficulty of content going further has been increased to match the new Allies/Tiers.


New Dark Soul Allies

Morgana, the Reaper of Destruction

 

Lore Goes Here!

Exalted Morgana Icon Role DPS Sprite/Raw in the works
Weapons Wand, Orb
New Mage card
Mage
Video
Not yet uploaded by our youtube partner.
  1. Ghost of Destruction (MG/Ranged) (Active 1)
     Deals 5252% damage and removes all beneficial effects from all enemies, while also transforming them, bosses excluded, into Shards of Darkness for 10 seconds; deals 6x damage to Buff boss damage Boss type enemies. Additionally, inflicts 5252% damage every second for 10 seconds. [CD: 15.8s]
  2. Nether Scythe (MG/Ranged) (Active 2)
     Deals 15730% damage to removes all beneficial buffs from one enemy, stunning them for 3 seconds; deals 6x damage to Buff boss damage Boss type enemies instead of stunning them. [CD: 7.1s]
  3. Transform (MG/Ranged) (Active 3)
     Deals 5830% damage to all enemies, causing non-boss type enemies to be silenced for 10 seconds; deals 6x damage to Buff boss damage Boss type enemies instead of silencing. [CD: 14.4s]
  4. Force Boundary (Passive 1)
     Increase self MG damage by 124%. Additionally, increase the MG damage enemies receive by 240% during Guild Occupation.
  5. Fantasy of Darkness (Passive 2)
    Increase self Buff boss damage Boss damage by 112%. Additionally, deal 18290% damage to enemies who are transformed into "Shards of Darkness" upon Morgana's death. [CD: 1s]
  6. Magic Stone's Master (Passive 3)
     Increase self Ranged damage by 840%. Additionally, increase Ranged damage by 8% per additional enhancement level.
  7. Area of Chills (Max Passive)
    [Base] Increase the MG damage enemies receive by 50%.
    [MAX] Increase the MG damage enemies receive by 50%. Additionally, increase the damage enemies receive during Guild Occupation by 680%.
  8. Highway(?) (Ult Passive)
    [Base] Increase self additional Buff boss damage Boss damage by 87%.
    [ULT] Increase self additional Buff boss damage Boss damage by 357%. Each time 'Nether Scythe' is used, increase self Ranged damage by 275% and MG damage by 220%, overlaying up to 6 times.
  9. Reaper of Death (Arch Passive)
    [Base] Increase self MG damage by 92%.
    [ARCH] Increase self MG damage by 492% and Ranged damage by 578%. Each time 'Transition' is used, increase her Skill damage by 328% and additional Buff boss damage Boss damage by 282%, overlaying up to 6 times.
  10. Screaming Melody (Infinity Passive)
    'Nether Scythe' deals 2x damage, and 15x to Buff boss damage Boss-type enemies during Guild Occupation. 'Ghost of Destruction' causes enemies to receive 694% more MG damage and increase the damage over time to 9525% per second for 10 seconds. During Guild Occupation, increase self MG damage by 1425%, Skill Damage by 1720%, and additional Buff boss damage Boss damage by 1512%. Separately, increase Morgana's Skill damage by 486% and Buff boss damage Boss damage by 540%, increasing by an additional 19% and 54%, respectively, for each additional Infinity Enhancement.
  11. Normal Attack (MG/Ranged) Enemies receive increased MG damage.

Infinity Skills:

  • Increase self MG damage by 900%.
  • Increase self Ranged damage by 900%.
  • Increase Party additional Buff boss damage Boss damage by 1080% in Guild Occupation.

Character Skill:

  • Scream (Infinity+1): Increase self MG damage by 1820%.


Thanatos, the Arrow of Destruction

 

Lore Goes Here!

Exalted Thanatos Icon Role DPS Sprite/Raw in the works
Weapons Bow, Quiver
New Archer card
Archer
Video
Not yet uploaded by our youtube partner.
  1. Mark (PHY/Ranged) (Active 1)
     Deals 8700% damage to an enemy, causing them to receive 651% more PHY damage for 8 seconds. Additionally, for 8 seconds, increase self Single-Target damage by 710%. [CD: 9.5s]
  2. Deadly Arrow (PHY/Ranged) (Active 2)
     Deals 13500% damage to all enemies, inflicting them with 5100% damage per second for 10s. [CD: 21.3s]
  3. Concentration (Active 3)
     Increase self Ranged damage by 550% and Attack Speed by 25% for 16 seconds. [CD: 23.6s]
  4. Archery Mastery (Passive 1)
     Increase allied unit Buff dex by 153% and Single-Target damage by 629%.
  5. Bow Master (Passive 2)
    Increase self critical Rate by 30 and critical damage by 850. Additionally, Thanatos deals 1000% additional damage with normal attacks, with each increasing Attack Speed by 5% for 15 seconds, overlaying up to 5 times. During Guild Adventure, his Normal Attacks deal 9x damage.
  6. Death Binding (Passive 3)
     Increase allied unit Single-Target damage by 332%, and during Guild Adventure increase the PHY damage enemies receive by 250%.
  7. Judgement Day (Max Passive)
    [Base] Increase self Ranged damage by 351%.
    [MAX] Increase self Ranged damage by 1214%. During Guild Adventure, increase Single-target damage by 590% and PHY damage by 311%, while also causing enemies to receive 524% more damage.
  8. Mark of Death (Ult Passive)
    [Base] Increase allied unit additional Buff boss damage Boss damage by 437%.
    [ULT] Increase allied unit additional Buff boss damage Boss damage by 1050%. During Guild Adventure, using '? Mark' will increase allied unit Buff boss damage Boss damage by 1450% and Single-Target damage by 1944% for 8 seconds.
  9. Wind of Destruction (Arch Passive)
    [Base] Increase allied unit PHY damage by 350%.
    [ARCH] Increase allied unit PHY damage by 800%. During Guild Adventure, increase allied unit Buff boss damage Boss damage by 1920% and Single-Target damage by 1130%. Separately, critical hits will deal 3x damage, and during Guild Adventure, 'Bow Master' is upgraded so Normal attacks deal 12x.
  10. Sign of Destruction (PHY/Ranged) (Infinity Passive)
    'Concentration' increases allied unit PHY damage by 800% and Buff boss damage Boss damage by 750% for 16 seconds. During Guild Adventure, increase allied unit Single-Target damage by 1058% and Buff boss damage Boss damage by 1718%, increasing further by 44% and 67% respectively per additional Infinity Enhancement. Lastly, during Guild Adventure, enemies receive 810% more damage from Normal Attacks.
  11. Normal Attack (PHY/Ranged) Increase self Attack Speed

Infinity Skills:

  • Increase Party PHY damage by 450%
  • Increase self Ranged Attack Power by 900%
  • Increase Party Single-target damage by 540% in Guild Adventure

Character Skill:

  • Shattered Arrow (Infinity+1): Increase allied unit Single-Target damage by 1518%.


7-7-7 Special Events

Event 1: Sorry for the Lot

Event 2: Boots of the Dark King

Event 3: Golden Chillon

Event 4: Captain Helios' Odyssey Mission

Event 5: Guild Exploration

Event 6: Fortune Roulette

Event 7: Special Attendance Event



Chapter 7: New Features/Items

Ruby Piggy Bank

Limited Banner Product

Raid Equipment

New Ally Packages (Weekly)

Guild Boss Ally Packages (Weekly)

Bonus Ruby Packages

Class Rune Packages

Alteration Packages

Belle Snow Shop Update

Slow-Growth Packages (Weekly)

Community content is available under CC-BY-SA unless otherwise noted.